
We didn't see this unit in the unit list shown in the livestream, though. So their lineup includes a T1 wisp-like unit, with negligible defenses, except for fire aura damage backlash, and it's phasing/blinking ability also does damage on arrival(and presumably ends the turn, rather than allowing an additional action). The flavor texts are also rather excellent, as usual, along with the introductory bit of lore provided.ĭoomsday looks like a rather interesting variation on the Unifier Victory(special structures in multiple cities) and Seals Victory(holding control points) combined. May I be the first to say that I love the new attention to detail for technology icons(different per tech now, as well as just nice looking), and even the wispy heat haze and smoke around some of the Promethean units.

After the planet was purified, the Prometheans would re-emerge, rising from the ashes to rebuild in the name of Star Union. Prometheans operated from Phoenix Vaults massive underground complexes, completely isolated from the rest of the planet. This would lay waste to the surface, destroying all life, and making a clean slate suitable for terraforming on the fertile ashes. PyrX gas was pumped into the atmosphere, and once it was saturated, a catalyst reaction was triggered causing a cascade of fire which engulfed the world.


The Prometheans developed a secret tech called PyrX that could ‘purify’ planets from this Xenoplague. The Promethean Division was established in reaction to outbreaks of Xenoplague, an out of control bio weapon developed by TerraTech Industries.

The mere sight of the Promethean emblem instilled terror. PyrX was originally developed to immolate planets infested with Xenoplague, but it was rumored the tech also saw use against worlds with contamination of a more ideological type. The Star Union deployed the Promethean Division to cleanse worlds of empire-destabilizing threats.
